D&D Cartoon Fan Club Newsletter #9, Part 4 November/December 1998 Players by Maureen S. O’Brien This story is rated either G or PG-13. It begins in 1997; Scully has recently learned she has cancer. Hope you like it! ************************************* Part 6: Wandering Monsters "I remind myself of a Navajo story. Twin war gods come to their father, seeking magic and weapons to eliminate the monsters of the world." -- letter from Cigarette Smoking Man to Special Agent Jeffrey Spender, "The Red and the Black", The X-Files. Venger rode his nightmare as far above the Flaming Plain's clouds as possible. All those fireballs and divination spells had drained him of much of his magic without any practical return. That insufferably smug excuse for a Shadowdemon floated next to him, about as helpful to reconnaissance as the clouds of smoke below. Somewhere down there, the Young Ones and that new Paladin and Bard were traveling toward the Mirror of Ages. They had no concept of its power, just as they had no idea how they were being used by Dungeonmaster. But they would no doubt be guided steadily toward their goal, whereas he, who had studied all that was known of the Mirror -- he, who had sought that talisman for a thousand years -- would be fortunate to find their party's trail, so that he could follow them like a toy cart on a string. No doubt it was all part of Dungeonmaster's plan to humiliate him. Venger gestured, and a spell of manysight settled over his eyes. Infravision was useless, for heat was everywhere. Ultravision was equally so. But a gesture translated his sight to the ancient sort known as the 'vision of the bat'. Most scholars of magic believed this name to be the result of scribal error. But he had been told once -- by his father, of course -- that bats perceived the shape of the world by listening to how the cries they made bounced off cave walls and the like. Below him, he saw the outlines of animals moving on the plain: flocks of firebirds, fiery salamanders, and other heat-loving species. Sooner or later, he would see the Young Ones. Let them pass the hazards of the way; let them do the work. At the right moment, he would reveal himself, and the Mirror would be his at last. Not without a fight -- the ignorant Young Ones carried unimaginable power in their hands, and even they had learned to master its more physical effects -- and not without the constant annoyance of being forced to avoid killing them, since Dungeonmaster had so twisted their fates that to kill them would amount to killing himself. But they were pathetically easy to command once one had captured a member of their little band. And they did not know his limitation. Dungeonmaster liked to keep his players in the dark? He smiled cruelly, showing his fangs. It had backfired in his own case. Let it do so again. The group was tired, wet, and coated with a fine sooty grey ash-mud. Their noses and throats hurt, despite the wet cloths they had tied over their faces, their eyes were red, and their feet hurt from walking on bare rock for most of the day after scant rest the night before. "So we're almost to that open space in the middle of the Flaming Plain?" asked Presto, his green hat drooping in the rain. "Yes," said the cloud elemental over his head. "Five more minutes, at the pace you humans travel." "And I see something over there. A tower...made out of something metal," Hank announced. "Sheila, I think it's time for your cloak to do its stuff." "Earth to Hank. Come in, Fearless Leader," Eric objected. "Having a rain cloud following Sheila's every move isn't going to be all that inconspicuous." Diana rounded on him. "What are you suggesting, Eric? Sheila can't do recon without a cloud elemental protecting her. She'd be fried before she could get there and back." "It'll blend in with all the smoke," Presto opined. "Probably." "Probably?" Bobby demanded. "Hey, that's my sister you're talking about!" "I know. But we can't just walk up there! Who has enough metal to build a tower out of it?" He sighed. "Any of you guys got a better idea? Dana? Mulder, you've been pretty quiet." "No," said Mulder shortly, and Scully shook her head. "I do," said Sheila. They all turned to look at her. "I'll be careful, and I won't walk against the wind. I know that's not a great plan, but I'm pretty hard to catch." She pulled her hood over her face before anyone could argue. She faded from view, saying only, "I'll be back!" Sheila shifted a little on her belly, glad for the thickness of her cloak. She looked down again, trying and failing to shade her invisible eyes with an invisible hand. A brilliant white light flooded this one little valley in the middle of the plain -- a valley that was unnaturally round, as if inscribed with a compass. In the very middle, away from the strange triangular and circular buildings, stood a metal tower that half-surrounded a deep hole with holes cut in the sides, like an amphitheater. Small figures scurried in and out of the hole, but white clothing and strange circular hoods covered any identifying marks of their races or professions. "Who _are_ these guys?" Sheila whispered. "We do not know," the raincloud above her answered quietly. "I'll have to go down there," she said resignedly. "The ground's cool enough to walk on, and the smoke's not so thick, so you'd better wait here till I come back." "The wizard told me to obey your voice, so I obey." "Listen," she said, "we're sorry about that. Presto wouldn't have deliberately summoned you guys all the way from the elemental planes. And we're trying to think of some way to pay you guys back, though we don't have much that would be useful to a cloud. If you think of something we could do for you in return, we would be interested to hear it." The elemental was silent. "Um. Okay, then. See you in a while." The elemental perceived the mass of water in the human's body traveling away. "These Young Ones are strange, even for humans," it decided. Sheila heard, and smiled. Even after all their years in the Realm, they still thought more like American kids than adventurers. They didn't rob bodies - yuck! They couldn't accept the divisions of society by ancestry or guild. They didn't think they were better than anyone else by virtue of their weaponry, and they tried to help everyone they could. Which was why they so often ended up sneaking over a border in dead of night, she reflected as she searched for a way down into the valley. And why, every time they amassed much gold, it usually ended up financing some good cause or poor village they met. Oh, well. Easy come, easy go. And since Dungeonmaster never let them stay in one place or even one kingdom long enough to begin attracting followers or building a stronghold, they didn't have much use for gold anyway. One wall of the valley had been worn down by erosion. She picked her way down the dry streambed to the valley floor and began casually jogging toward the tower, easily avoiding the white-clothed guards walking the area's perimeter. Those were pretty strange outfits, she reflected, trying to think where in the Realm she'd seen something like them before. Well, other than spacesuits and stuff. But nobody in the Realm would be wearing those. Her pace slowed as she looked into the tower. A crowd of people in white were milling around, looking at some sort of maps they'd laid out on the floor. She decided it was time to do a little eavesdropping. "What's our status?" "Lots of interesting artifacts to study, but no sign of the worldgate yet." Did they mean the Mirror of Ages, that 'holds the path to all lands'? "It's got to be here! We were told...." "And we always do as we're told, don't we, Bronschweig?" "We do if we want to get this done and go home." "We still have our own gate. We can get home any time we want." "That's not what I meant." It took a while for her to realize that they were speaking English. Not Common, which they somehow all spoke and understood. Not Pixie, which for some reason didn't sound like gibberish to her. No, they were really speaking English, like Mulder and Scully did, and they sounded like they'd come straight from home. And they had a way back! She wanted to run up and kiss them. "Any problems with the neighbors?" that guy Bronschweig continued. "Not really. We shot a few things that breached the perimeter, but we're pretty sure they were just animals. The local sentients must not be fond of walking around through fire." "Good. I don't enjoy killing people, even when it's necessary. But we can't afford to leave any trace of our presence behind." Sheila carefully made her way back out of the crowd of people, employing the skills she'd learned from years of adventuring with the cloak and hurrying through crowded school hallways. So much for catching a ride with these guys! But it might be useful to find their gate. And some of those white suits. "That legend lore spell you remembered? I don't think it's working." Presto hunkered down next to Mulder in the mud. "And believe me, I'm an expert on spells that don't work." Mulder censored the first two comments that came to mind. Presto was right. The lute was being distinctly uncooperative. He was tiring himself out before a mission. He didn't really fit the spell requirements. It was really hard to play and still shield the lute from the rain. And if Bobby and Uni laughed any more, they were probably going to rupture something. "Where's Scully?" Diana sat down. "She's on watch with Hank, trying to keep him from worrying about Sheila. Not that it'll work." Mulder shrugged uncomfortably. He liked being somebody's big brother again, but being on his best behavior was starting to wear. "She knows that. She knows a lot about worrying. Mostly about me." "She said something like that earlier." Diana's teasing smile switched off like a light. "Which reminds me. Dana had a really bad nosebleed earlier. She...." Diana didn't get out another word. Mulder yelled, "Scully!" and stomped away toward his partner. Eric strolled over casually. "So what bit him?" "I don't know," Diana answered. "But I think we're about to find out." "What the hell do you think you're doing?" "Talking to Hank and keeping watch," Scully said puzzledly. "That's not what I meant, and you know it." "What are you talking about, Mulder?" "I thought you'd already taken care of it. But you had another one of your nosebleeds." Scully drew herself up. "And?" "You're a paladin. Do something about it!" Hank broke in, reaching up to put his hand on the older man's shoulder. "Calm down, Mulder, and tell us what you're talking about." Mulder turned away. "She knows what I'm talking about." "But we don't," Hank insisted as the others gathered around. "What's wrong?" Mulder stayed silent. Scully sighed. "I have a nasopharyngeal tumor. It's inoperable and growing fast. It also causes nosebleeds." The Young Ones went silent. Cancer. In their minds, she knew, it was another word for death. In her time, that power was reserved for other diseases: AIDS, ebola. But she didn't correct their assumptions, for in this case it was probably true. Bobby was the first to speak up. "But you're a paladin, Dana. All you have to do is use your magic sword, and you'll be cured, right?" His voice wavered a little, and she wondered why he cared so much after knowing her so short a time. "Not quite." She gathered herself up, knowing they wouldn't understand. "Being a paladin or a cleric isn't like any other character class. You get your abilities from yourselves, or your weapons. I get them from...a higher power." "Yeah, yeah, God. We got that part," said Eric. "What's the problem?" "I don't mind using that power to help someone else," she said quietly. "But if I use it on myself, I feel that I'll be making a promise I'm not ready to make. Worse, I'll be doing it for selfish reasons." "Oh, come on!" Diana said unbelievingly. "Get cured first; iron out your little differences later." "Dana's got a point," Hank argued. "Just because you're in dire trouble doesn't mean you make a deal. Remember what happened when I took Venger's offer so I could save Bobby." "Yeah, but we're not talking about dealing with the Devil," Presto retorted. Suddenly Mulder looked uncomfortable, and Scully wondered why. "If you need help and somebody offers, you take it and say thank you. No matter how much it sticks in your craw." "Thank you for your concern," Scully said firmly, "but I have to sort this all out for myself. And I see a raincloud coming this way." Hank was distracted instantly, but the others continued to give her the hairy eyeball until Sheila took off her hood. And Mulder was not distracted at all. "You can't let yourself die for a principle, Scully." "Why not?" she snapped, exasperated. "You're always willing to get yourself killed for one." She walked off to hear Sheila's report. For once, she'd gotten the last word. "But you wouldn't believe all the people they had there -- half of them looked all alike!" Sheila finished her report. "Clones?" said Scully doubtfully. "The Consortium. Here." Mulder shook his head. "They're everywhere." Scully looked wry. "But so are we. It's enough to make you paranoid." "So you know these guys," Hank said. "What can we expect?" "Depends on who's running the operation. We've seen them act like military, corporate security, intelligence, and criminal organizations," said Mulder. "But they'll have guns, and they won't be afraid to use them," Scully summarized. "That fits with what Sheila heard from that guy Bronschweig," Hank mused. "Which means we can't use any of the normal distraction techniques to get in." "I brought back suits for everyone, so if we can get into the valley and past the guards, we can blend in." "Are you sure they'll fit?" Eric asked. "I mean, not that I'm short, but anything that fits Mulder wouldn't fit me. And Bobby? Forget it!" "They must have some pretty short women around, because a lot of the suits were just our size. Even Bobby won't have too much trouble." "What about Uni?" "She'll have to stay behind this time," said Hank. Uni made a disgusted noise. "Our weapons won't blend in," Eric objected. "Not mine, anyway." "We can carry them like they're artifacts," Diana said. "Anyway, if we create enough confusion, nobody will notice if we go in bald and painted blue." Mulder and Scully shared a simultaneous mental image of their boss. "So what'll we use for a distraction?" asked Presto. Suddenly, everyone was looking at him. "I had to open my mouth." A world away, Assistant Director Skinner was talking to the one man in the world he truly hated. "Where are they?" The man took a long drag off his cigarette. "Can't keep track of your agents?" "Don't play games with me. I spoke with all the parents personally. They wouldn't talk. Someone had put a scare into them, and that wasn't Mulder and Scully because they never got that far. In fact, nobody's seen either of them since they passed the amusement park gate." "Perhaps they just lost track of time." "We had a deal," Skinner rumbled. "My cooperation for Agent Scully's life. I am very close to declaring that deal off." "So impatient," he answered, taking another drag. "I'm sure they'll be back soon." ---------------------------- Stay tuned for Part 7: "The Mirror of Ages". Author's Note: We're coming up on the end soon; I foresee another two parts to this story and then that's it! Thanks for all the support. If anyone would like to draw a picture of Mulder and Scully with the gang, I'd love to have one for my webpage. (I can't draw worth a darn.) Oh, and I made up 'manysight', although there's probably a similar spell in all those 2nd edition D&D books I never bothered to read.